A War Of Whispers (2nd Edition)

A War of Whispers is a competitive board game for 2 to 4 players. Five mighty empires are at war for the world, but you are no mighty ruler. Instead, you play a secret society that is betting on the results of this war while pulling strings to rig the results...
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Board Games

2 In Stock

A War of Whispers is a competitive board game for 2 to 4 players. Five mighty empires are at war for the world, but you are no mighty ruler. Instead, you play a secret society that is betting on the results of this war while pulling strings to rig the results and ensure their bets pay off. A War of Whispers is a game of deep strategy, hidden agendas, and shifting loyalties.

You start the game with five loyalty tokens, each corresponding to one of the five different empires, bet randomly on a loyalty value. Your primary goal is to ensure that when the game ends, the empires you are most loyal to control the most cities across the globe. Gameplay consists of turns broken down into four phases:

  1. Deploy agents phase: In player order (starting with the first player and proceeding clockwise), each player removes, then deploys agents to empire councils, the positions on the board marked Sheriff, Steward, Marshall, and Chancellor.
  2. Empire turns phase: Each council position on each empire council will take an action. If a player has acquired cards, they may play them during this phase.
  3. Cleanup phase: Add the turn marker to the next space on the turn tracker, then each player discards down to the hand limit of five cards.
  4. Swap phase: In player order, each player may swap two of their unrevealed loyalty tokens. If you choose to do so, you must reveal both of the swapped loyalty tokens. They remain revealed for the rest of the game.

Gameplay repeats itself in this order four times. When the last space on the turn track is filled, the game ends immediately and scoring commences. The player with the most points based off their empire loyalties and the cities they control wins.

The Dice Cup Shipping, Delivery & Collection Terms: 

We post to the UK only, and offer local delivery within 20 miles. We also offer collection from the store.

Local delivery will be done on Saturdays weekly or earlier if convenient.

We aim to post all orders received before 12 noon on the following day.

New releases will be shipped, at latest, one day after we have received them into our stock.

During the run up to Christmas and during other busy periods (including when we have a sale) there may be short delays in dispatching goods due to the volume of orders.

Games are sent by Royal Mail or DPD Local Courier for heavier orders.

All orders over 2 Kilos will be sent by DPD. DPD is a next working day delivery service (i.e. Monday to Friday). The charge is based on the rate for the weight of the games. We will confirm that the games have been shipped by email.

In most cases deliveries should arrive one working day after the order is placed (during the Christmas period deliveries may take longer to arrive). If there are postal strikes or severe weather these times can be significantly longer. We reserve the right to substitute one mail service for another if it is equivalent and will result in the games being delivered faster than by Royal Mail. Please note that all orders for large quantities of games will ship by courier.

The collection option is only available for those that are able to come to the store during our opening hours.

Please check Facebook for what these are as they will change as Covid restrictions change. Currently we are open AT LEAST from 11am-6pm each day. Please bring some ID as well as proof of purchase when picking up your games.

We reserve the right to change the method of shipment and there may be a surcharge if the actual delivery cost is great than the amount charged.

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