Call to Adventure: Epic Origins

Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 1-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries. Call to Adventure features a unique "rune rolling" system for resolving challenges, a point-based system that encourages storytelling, and over 150 unique cards....
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Board Games

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Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 1-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries.

Call to Adventure features a unique "rune rolling" system for resolving challenges, a point-based system that encourages storytelling, and over 150 unique cards. Players begin each game with an origin card that provides their backstory as well as two "starter" abilities. Each round they may either acquire trait cards from the board or face a challenge. Challenges each have two possible paths a player can choose from. For example, players who encounter the Thieves' Guild may choose to train as a spy, or train as a killer. Each challenge has a difficulty that must be overcome by rolling successes on carved runes. The more a player has of the abilities required to overcome the challenge, the more runes they will be able to cast.

Failed challenges lead players to acquire experience points that may be spent to "push" through tougher challenges. But beware, while some negative experiences will help your hero grow, too many tragedies set them on a dark path.

As players' heroes grow in ability and experience, they move on to harder challenges, eventually facing deadly adversaries and acquiring more and more destiny points. The player whose hero has the highest destiny score wins the game.

The Dice Cup Shipping, Delivery & Collection Terms: 

We post to the UK only.  We also offer collection from the store.

We aim to post all orders received before 12 noon on the following day.

New releases will be shipped, at latest, one day after we have received them into our stock.

During the run up to Christmas and during other busy periods (including when we have a sale) there may be short delays in dispatching goods due to the volume of orders.

Games are sent by Royal Mail or DPD Local Courier for heavier orders.

All orders over 2 Kilos will be sent by DPD. DPD is a next working day delivery service (i.e. Monday to Friday). The charge is based on the rate for the weight of the games. We will confirm that the games have been shipped by email.

In most cases deliveries should arrive one working day after the order is placed (during the Christmas period deliveries may take longer to arrive). If there are postal strikes or severe weather these times can be significantly longer. We reserve the right to substitute one mail service for another if it is equivalent and will result in the games being delivered faster than by Royal Mail. Please note that all orders for large quantities of games will ship by courier.

The collection option is only available for those that are able to come to the store during our opening hours.

Please check Facebook for what these are as they will change as Covid restrictions change. Currently we are open AT LEAST from 11am-6pm each day. Please bring some ID as well as proof of purchase when picking up your games.

We reserve the right to change the method of shipment and there may be a surcharge if the actual delivery cost is great than the amount charged.

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