Captain Sonar

At the bottom of the ocean, no one will hear you scream! In Captain Sonar, you and your teammates control a state-of-the-art submarine and are trying to locate an enemy submarine in order to blow it out of the water before they can do the same to you. Every role is...
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At the bottom of the ocean, no one will hear you scream!

In Captain Sonar, you and your teammates control a state-of-the-art submarine and are trying to locate an enemy submarine in order to blow it out of the water before they can do the same to you. Every role is important, and the confrontation is merciless. Be organized and communicate because a captain is nothing without his crew: the Chief Mate, the Radio Operator, and the Engineer.

All the members of a team sit on one side of the table, and they each take a particular role on the submarine, with the division of labor for these roles being dependent on the number of players in the game: One player might be the captain, who is responsible for moving the submarine and announcing some details of this movement; another player is manning the sonar in order to listen to the opposing captain's orders and try to decipher where that sub might be in the water; a third player might be working in the munitions room to prepare torpedoes, mines and other devices that will allow for combat.

Captain Sonar can be played in two modes: turn-by-turn or simultaneous. In the latter set-up, all the members of a team take their actions simultaneously while trying to track what the opponents are doing, too. When a captain is ready to launch an attack, the action pauses for a moment to see whether a hit has been recorded — then play resumes with the target having snuck away while the attacker paused or with bits of metal now scattered across the ocean floor.

The Dice Cup Shipping, Delivery & Collection Terms: 

We post to the UK only.  We also offer collection from the store.

We aim to post all orders received before 12 noon on the following day.

New releases will be shipped, at latest, one day after we have received them into our stock.

During the run up to Christmas and during other busy periods (including when we have a sale) there may be short delays in dispatching goods due to the volume of orders.

Games are sent by Royal Mail or DPD Local Courier for heavier orders.

All orders over 2 Kilos will be sent by DPD. DPD is a next working day delivery service (i.e. Monday to Friday). The charge is based on the rate for the weight of the games. We will confirm that the games have been shipped by email.

In most cases deliveries should arrive one working day after the order is placed (during the Christmas period deliveries may take longer to arrive). If there are postal strikes or severe weather these times can be significantly longer. We reserve the right to substitute one mail service for another if it is equivalent and will result in the games being delivered faster than by Royal Mail. Please note that all orders for large quantities of games will ship by courier.

The collection option is only available for those that are able to come to the store during our opening hours.

Please check Facebook for what these are as they will change as Covid restrictions change. Currently we are open AT LEAST from 11am-6pm each day. Please bring some ID as well as proof of purchase when picking up your games.

We reserve the right to change the method of shipment and there may be a surcharge if the actual delivery cost is great than the amount charged.

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